Things liked about Dirty Bomb


(Nail) #1

This is a thread about things we like about Dirty Bomb, negativity will be frowned upon highly.

Not having played much, I can’t comment on gameplay, but I do like the characters. I also like the overall look of the game, fog notwithstanding, I love the look of the arty strikes, damage model could be improved tho. I really like the rats but the pigeons even more. Lastly I like being invited to help build a game

btw, serial whiners need not post, I’ll ask to have your posts removed


(Ashog) #2

I played Conker today and i definitely liked it. The gun feel and sounds are surprisingly better than Dazzler.
I think also that SD managed to do a tuff job - balance the engie’s shotgun. Not sure about medic’s yet.

No doubt the netcode of UE is a great leap from idtechs. Even playing with ping 400 on AUS servers gives you a chance to kill someone. USvsEU games quality is and will be hugely improved in comparison to ETQW where the difference in pings often meant a loss for a clan.

I also like the larger amount of frames the player model animations provide in DB. This results in much smoother animation/movement of players and absense of jerkiness/lagginess of players when moving - easier to aim. Much better than in ETQW/ET.


(rookie1) #3

The team behind DB ,I mean it must take lots of works , meetings . patience and many more qualities that i dont necessary have :stuck_out_tongue: to work with us :rolleyes:


(Mustang) #4

Not sure what the difference between this thread and the positive feedback thread is…

But I like it when devs drop by to converse with us and drop hints on what should be Coming Soon To A Patch Near You™


(rand0m) #5

I liked the video showing me what this game was when first released. Game sounds are good…that’s all I got :(.


(BomBaKlaK) #6

I like your graphic design guys ! not so much realistic and that’s really important to have is own style.
The netcode is also much better than in your previous games, that’s a big positive point to me.


(DB Genome editor) #7

Definitely what drew me in at first glance. I love the visuals of the map, the concept art and the character design (although I wish they had kept Hardy’s head the way it is in the MS19 - Concept Art video instead of the Rhianna wannabe we now have…). I’m very eager to see more progress on the art side of the newer maps as well as new characters and skins.

Edit: Clarification on the slight negative point on Hardy: I actually was quite happy with the model when I saw it in-game and I still think it looks great, but that video showed that it could have looked better IMHO.