They get it by now :-)


(vivaciousCanteloupe) #1

Hey guys and girls
I like the DB boards but I am a bit tired of seeing a new “cry Fragger is OP” post every other day, and most of them being rants and then more join in, making them group rants – By now, they get it! What you think… And they have commented on it… more than once…

and a little here:

It seems like Fragger is fine in the big picture. :slight_smile:

And it is a bit funny… Now I am adding to the posts about Fragger! Doh! :stuck_out_tongue:


(vivaciousCanteloupe) #2

Ok, the youtube “Share” and “Start at” dosent seem to work :frowning:

The frist video they talk about Fragger at 0:50:25 and the other video at 3:15:45! so just jump to there :slight_smile: or see it all!


(vivaciousCanteloupe) #3

Ok, the youtube “Share” and “Start at” dosent seem to work :frowning:

The frist video they talk about Fragger at 0:50:25 and the other video at 3:15:45! so just jump to there :slight_smile: or see it all!


(DadoPeja) #4

“It seems like Fragger is fine in the big picture.” - Will see !


(JPB) #5

Last time I watched a dev stream (about a week and a half ago) they learnt for the first time that defibs could be charged up to revive with a higher amount of health. Seeing as this should be common knowledge for someone working on the game I don’t put much weight into their opinions on balancing, beyond that I put even less faith in the posts made by players who are clearly average at best who’s only experience is 8v8 pubs.


(mOist) #6

I don’t mean this to sound rude to those guys but nothing will seem overpowered with them because there not going to be at that point where there insane at the game, it dosnt take a genius to see there are some issues with fragger and aura and i agree constantly going on about it solves nothing but sadly until something is done about them people will keep posting about it , Splash damage said they’d mold the game on what the community want , well the community clearly find fragger and aura in there current states in some way or another OP.


(JPB) #7

To dismiss all discussion about any merc changes as whining is reductionist and simply not true, in both the ‘competitive play will be a joke’ and the ‘thoughts on fragger’ threads there are decent discussions for either side of the coin. Doesn’t mean everyone is agreeing but they don’t have to, the forums are a place for discussion. It seems anyway that the vast majority agree that cancelling the nade cook by swapping weps should go, that change alone would have enough impact on fragger to change up his playstyle and allow time for players and devs to re-assess his balance situation after removing that stupid mechanic.


(vivaciousCanteloupe) #8

Moist, from the Dev stream, it sounds to me as they are saying most of the community does not find him OP? It is a relative small group that does. The data says he is not favorited, Fragger is being picked less then other merc?… :slight_smile:

JPB, I am not saying that at all. You can feel the difference between a rant post from someone that takes it personal that he feels something is out of balance in a beta and someone that haves tested and tried something and wants to tell it. And I agree with you, there is decent discussions as well but there is also not… Nasstyy even ends with “just a small rant”.
I am really not trying to attack anyone here and it is so small compared to other forums about other games! Mostly I don’t read games own game forums cuz of this problem but I do read DB´s :slight_smile:


(Humbug) #9

I don’t think they’re aware of it. They keep saying: but echo says…, instead of using their brain or finding it out for themselves.
Fragger is not OP, because people don’t play him that much(first video)?
I refuse to play this OP merc, it’s no fun for me to wipe whole teams with 1 mouseclick, i just play sawbonez, even if he is the weakest merc ingame.
Just look at how they buffed the m4 in last patch, there was no reason for this at all. It’s just the default weapon, so obviously more “noobs” are using it.
I don’t say that echo is bad, but it’s just useless if you’re tracking only 200 players with it, without any matchmaking etc.


(strawberryJacket) #10

Im already thinking about leaving this game because of aura and fragger. Might sound silly but for me balance is pretty important and when you dont offer counter play to some mercs unless you play merc X then we have a problem.

It can only get worse in the future and im already tired explaining why the best duelist in the game with the best aoe ability is a problem or how healing station offers no counter play to a lot of mercs. I cant say for a fact how many people leave because of fragger/aura but i know that my friends doesnt even want to play because of them.

You can say people to deal with it or get better (which in this case mean playing fragger), but a lot will simply leave. Im already leaving lobbies where there are 3 fraggers in enemy team, its simply not fun at all to play against.


(B_Montiel) #11

Fragger is underplayed due to its cost mainly. I guess if you look at the time people spend using a specific merc in their squad, I would not be surprised to know that most of the fragger buyers spend at least 95% of their time having it in the 3 mercs squad. Right now, except vassili, fragger and aura really lack of counter plays which make them kinda OP. Nader will definitely reduce aura power in the upcoming patch and will partly reduce fragger’s effectiveness as well.


(Humbug) #12

if there is a stupid mechanic in the game (fraggers grenades or healing station) you can’t just put counters in and hope it will sort itself out…
this whole counter stuff needs to go… you should win fights if you play better and not if you have merc X


(B_Montiel) #13

[quote=“Humbug;15681”]if there is a stupid mechanic in the game (fraggers grenades or healing station) you can’t just put counters in and hope it will sort itself out…
this whole counter stuff needs to go… you should win fights if you play better and not if you have merc X[/quote]
Sadly, making strong differences between mercs makes countering something you really need to consider when you design a game. That’s probably why they never went this far in terms of merc disparities before dirty bomb. Right now, with two exact same level players dueling, fragger will have the strong edge against ANY other merc. To me, that’s a problem, I’m just pointing it.


(Amerika) #14

Yeah, I’ve asked them a couple of well worn questions and they seemed as if they had never heard of any of them before. But, one was a community manager and one was an artist. So I don’t really hold it against them that they didn’t know of the issues I brought up.


(athleticInspiration) #15
  1. If they are taking how OP a character is by the amount of user’s using a specific class that is the most ridiculous thing I have ever heard. Just because I choose not to use him does not mean he is balanced. It means I prefer to play alternate classes for multiple reasons. These reasons include, skill, movement, to not use an I-win button. If anything you notice people switching to Fragger when the teams are unbalanced skill wise to attempt to even the playing field.

  2. The community manager should be aware of the problems brought up by the community. The fact that they are oblivious to these issues is really a problem. I am not saying they need to be GOOD at the game but understanding how the game runs and the communities view on specific skills/traits is important.


(Nail) #16

to be fair, shoe (CM) has only been with us for a couple weeks and a lot of issues are dealt with on the dev forums


(Amerika) #17

Fragger could use toning down. But he’s supposed to beat a skyhammer or a medic in a straight up fight. Yet that is the primary reason why most people get upset with him. The secondary reason is his grenade which does need tuning. Taking away the ability to switch weapons after priming the nade and decrease the damage on the outer edges of the explosions would leave the class in a good state but not destroy it entirely.


(Zenity) #18

Well on the current stream it was confirmed that “lots is happening” with Fragger in the next patch. He won’t be able to cancel cooking nades, and it sounds like the MG will be reduced in power as well.

They also said that Fragger is supposed to be tanky, but not do as much damage as he does now. It’s unintuitive with the name, but makes sense otherwise.


(Guilte) #19

When you gather data from public games, where the average player probably doesn’t even own Fragger, your data is of course going to be skewed. Fragger is the most player merc in comp, as is aura. If an enemy team is using Fraggers, you almost have to switch to in order to compete.


(Amerika) #20

I just don’t want a public outcry lead overnerf that you see in many games to appease people as opposed to doing what is right to keep the merc competitive. I play Fragger sometimes but I don’t want to permanently not play him because people who haven’t figured out how to bait nades or want to 1v1 him as Aura/Sawbonez are upset.