Because if any of the following is true, the hacker gets away:
- Cheater has a weird name, like: ■■■■■■■■ or lIIIIIlllllIlIlIIIlllllllllllllllllIIIIlllll
- The reporting player doesn’t remember the server name (this one is so damn stupid).
- People can’t be bothered to go through the laborious hacker reporting ticket system that Nexus has (which looks to be designed for MMOs anyway).
- Cheater has a common name. How do you ban the right person if there are 50 people called the same, and you don’t know the server (and thus have access to the server logs).
Come on, it’s easy:
- Rightclick player in playerlist. Chose aimbot or wallhack (or both) from a list, and click report. The report is then chained to this player ID (or steam ID).
- A responsible person gets the report immediately, and can load into the map, and spectate the player immediately (invisible). If he determines cheating he can ban the cheater immediately. Players misreporting non-cheating players will lose the ability to report for a day or two, or longer (without being told this).
- On the admin side, a list is compiled. Players that get a lot of reports are high on the list, obviously.
If you have trouble finding responsible people (admins), start looking. They are everywhere.
This is 2015 but the anti-cheat mechanics are from 1995. You can’t rely on automated software for this stuff. So get in the game SD.
