The Timik, and why it needs to be changed


(Sorotia) #21

[quote=“GatoCommodore;c-222783”]http://vignette3.wikia.nocookie.net/robocop/images/a/ae/Beretta_Auto_9.jpg/revision/latest?cb=20100101191804

this for the burst pistol[/quote]

Hell yeah…I’d love the Robocop burst pistol!


(3hawn) #22

@watsyurdeal said:
So we have two full auto assault rifles right now, and currently…what besides the weapon model, is different?

Just the recoil pattern, the Timik is a little more predictable, though not by a lot. That is bad for variety, the weapon might as well not even exist if there is nothing to separate it from the M4. What I am going to propose is we give it a new role, something the M4 does not do.

That is as follows

Change damage to 18
Rate of fire is changed to 134 rof
Clip size reduced to 28

What this does is keep the dps average, and total in one second in line with the M4. While reducing the number of headshots and bodyshots it takes to kill 100 hp mercs. The ttk would also be about right, not too fast or too high, and the amount of damage the Timik can do in a single clip is about the same as the M4 as well. Not only that, but the Timik can serve at the K121 for Thunder, giving him something rather unique and adding more depth to his role. As well as Skyhammer and Stoker’s.

You get a slower firing rifle that can kill in less bullets, but also fires slower, heavier recoil, and more punishment for simply wasting your ammo. This change should give the Timik enough to distinguish it from the M4. Either that or we just give the M4 a sight.

@watsyurdeal said:
So we have two full auto assault rifles right now, and currently…what besides the weapon model, is different?

Just the recoil pattern, the Timik is a little more predictable, though not by a lot. That is bad for variety, the weapon might as well not even exist if there is nothing to separate it from the M4. What I am going to propose is we give it a new role, something the M4 does not do.

That is as follows

Change damage to 18
Rate of fire is changed to 134 rof
Clip size reduced to 28

What this does is keep the dps average, and total in one second in line with the M4. While reducing the number of headshots and bodyshots it takes to kill 100 hp mercs. The ttk would also be about right, not too fast or too high, and the amount of damage the Timik can do in a single clip is about the same as the M4 as well. Not only that, but the Timik can serve at the K121 for Thunder, giving him something rather unique and adding more depth to his role. As well as Skyhammer and Stoker’s.

You get a slower firing rifle that can kill in less bullets, but also fires slower, heavier recoil, and more punishment for simply wasting your ammo. This change should give the Timik enough to distinguish it from the M4. Either that or we just give the M4 a sight.

I’d say give the M4 a sight, I like the timik the why it is, its my favorite weapon ou of the whole DB weapon asernal. Plus a sight for the M4 would be better


(Sorotia) #23

[quote=“NikolaiLev;c-222636”]Currently, according to the wiki, the Timik fires a little faster (thereby having slightly better DPS), has a little better reload speed, and has better damage falloff (interesting considering it’s better at close range due to the recoil), all for a much bigger recoil, which necessitates burst fire, close range, or use of ironsights. I always saw it as an “M4 for pros” who can handle its sizeable recoil, but interestingly high-skill players seem to still favor the M4. Recoil is apparently that valuable.

With that all in mind, differentiating the two would be a pretty good idea. How that could be done, I’m not sure. Differentiating their RoF more would be nice, as that is one of the most noticeable parts of any given gun in my opinion (besides the damage).[/quote]

The little bonuses the Timk has just don’t outrank the ease of use I guess…same reason why people like the Hoch, so easy to kill with if you can track well.