“Reduced maximum full-blind Flash time by 20% to 2.0s (from 2.5s)”
In the Fire In The Skies’ update, Splash Damage released a change to Thunder’s concussion grenades, reducing the maximum full-blind and full-stun durations. On paper, these were a step in the right direction (admittedly not a big enough step), however in-game, these changes don’t seem to be working as intended.
Since the update, I have been cautious every time I get hit by a concussion grenade. I didn’t believe that the previous full-blind time was only 2.5 seconds, and was almost certain it was closer to 3 or 4. I have been recording every instance I was hit by a concussion grenade, in hopes I would find an issue with it’s duration (specifically full-blind), however I never found myself being hit with the full force of a grenade (i.e. having it detonate at my feet.), until a few minutes ago.
Below is a video where Thunder’s grenade detonated a few centimetres infront of me, and I got hit with all of it’s power, and what I found was that the full-blind duration well surpassed the 2 second mark, and came close to breaking 3 seconds.
https://youtube.com/watch?v=TZiFCyEStac&feature=youtu.be
I had noticed this immediately after the patch went live, but could never capture conclusive evidence.
