+3.14159265359
infact +10xp for teabag with ding sound effect WE comp players need it. :rolleyes:
+3.14159265359
infact +10xp for teabag with ding sound effect WE comp players need it. :rolleyes:
[QUOTE=Ashog;431364]
Forgot to mention: hate no nametags on enemies while lying downed/gibbed - I wanna see who teabags me, goddammit! ARRRRRRH![/QUOTE]
Be sure when I kill you I’ll tbag you 
[QUOTE=iwound;431558]+3.14159265359
infact +10xp for teabag with ding sound effect WE comp players need it. :rolleyes:[/QUOTE]
Surely it should be more of a flop SFX.
maybe as you get into position. but the actual bagging could be more of a sweaty slap. the ding would be for an accurate hit on the target.
also you would have a set time to perform any amount. so you could get ding, ding, ding or flop,slap,ding etc
its an important issue.
flop,slap,ding - its the new dance craze that’s sweepin the nation.
crouch to flop, wiggle to slap, hand in the air its a ding.
:stroggbanana: <-- possible new teabag anim.
I laughed so hard at this, just saying it out loud and I’m rolling on the floor.
haha a t-bag emote / taunt should definitely be part of this game!.. just have it on a bind to commence an automated t-bagging once properly aligned changing to a 3rd person camera, till it finishes/interrupted. 
Edit: could totally see a microtransaction market here for taunts etc in game all started from discussions over t-bagging 
if someone plays the female engie can they teabag me next time they see me.
i need to test this out pronto.:rolleyes: purely for testing only and absolutely no other reason.
ahahah i want a cut, and im sure aleborg would be making court cases over this t-bagging ownership 
Despite this, i was being serious with these taunts or whatever… i think its TF2 that does this to an extent?.. i think it could give more character/depth to each class character as right now a background story is missing from the game. Basically giving more personality/individualism to each class. It wouldn’t really interrupt comp play (as people wouldn’t use it unless its like end of the game), would be very funny and if anything if people wish to “showoff” after killing its at the risk of standing still dancing around of whatever basically being a free kill. A ton of animation work would be required but that’s not my issue, im just trying to throw out ideas towards making this game as fun and interesting as possible.
[QUOTE=Samurai.;432006]ahahah i want a cut, and im sure aleborg would be making court cases over this t-bagging ownership 
Despite this, i was being serious with these taunts or whatever… i think its TF2 that does this to an extent?.. i think it could give more character/depth to each class character as right now a background story is missing from the game. Basically giving more personality/individualism to each class. It wouldn’t really interrupt comp play (as people wouldn’t use it unless its like end of the game), would be very funny and if anything if people wish to “showoff” after killing its at the risk of standing still dancing around of whatever basically being a free kill. A ton of animation work would be required but that’s not my issue, im just trying to throw out ideas towards making this game as fun and interesting as possible.[/QUOTE]
you might enjoy this then http://forums.warchest.com/showthread.php/34731-vplay-animation-idea?highlight=animation
Area’s that are too small 
Especially the stairs. When you get up with a enemy above you basicly playing lemmings (height advantage, half body covered) maybe add another escalator beside the other one so you don’t block each other when you attack?
When a enemy is up there you have no way (strafe) to go:
This whole building feels too small 
[QUOTE=Kendle;431238]This, plus, my personal beef at the moment, Medics who don’t revive.
I appreciate there’s an issue with reviving because there’s no revive shield (discussed elsewhere), but I thought everyone here was either an experienced gamer or has paid to be here, so the number of times I see Medics run past packing themselves up while a dead Engie (usually me) lies next to a dead EV is both disappointing and surprising.[/QUOTE]
You should play w/ us in the Tuesday Night Fights. =]
Tuesday night fights are a completely different game than pub for sure. Really makes playing much more enjoyable.
[QUOTE=Shifty.;431126]What I hate:
So nothing that couldnt be changed 
@Nerd: tomorrow is my last working day this week, then we can play in the mornings till next tuesday
[/QUOTE]
Really hate the bugged turrets in bushes too, and when you sometimes can’t kill them if you’re 1v1 vs them in really close range.
[QUOTE=iwound;431581]maybe as you get into position. but the actual bagging could be more of a sweaty slap. the ding would be for an accurate hit on the target.
also you would have a set time to perform any amount. so you could get ding, ding, ding or flop,slap,ding etc
its an important issue.
flop,slap,ding - its the new dance craze that’s sweepin the nation.
crouch to flop, wiggle to slap, hand in the air its a ding.
:stroggbanana: <-- possible new teabag anim.[/QUOTE]
Have you been spying on our design meetings?
Offensive Combat had a bunch of taunts you could buy. Teabags, references to tv shows and pop culture, vulgar stuff. They were pretty amusing.