The shotgun compared to the nailgun.


(brbrbr) #21

thats point, sure :wink:
and thats are truely Politically-Correct choice[so all armaments are qual in rights to be used w/ironsights ;-]
but usually you have no time for that in CQB :stuck_out_tongue_winking_eye:

sometime you don’t have much time 4 shotting at all
http://rapidshare.com/files/346506986/demo_00708.ndm.html


(signofzeta) #22

[QUOTE=brbrbr;211318]thats point, sure :wink:
and thats are truely Politically-Correct choice[so all armaments are qual in rights to be used w/ironsights ;-]
but usually you have no time for that in CQB :stuck_out_tongue_winking_eye:

sometime you don’t have much time 4 shotting at all
http://rapidshare.com/files/346506986/demo_00708.ndm.html[/QUOTE]

you know the PC thing was a joke right? I’m not that PC. Just trying to get people to pay attention I guess.


(brbrbr) #23

sure. but at least until US court think this joke is good-styled, PC joking, survive[at least in US].

p.s.
but if you talk SERIOUSLY, PC is completely non-PC.
Politicall Correctness are all about Majesty superpower decisions[which crish US constitutions some times. actuallty most of times].
“you do what i want, and this because IM force you. thats called Pollitically Correct. obey my orders, be PC pawn, be good boy, who **** US constitution with me” © everyday courts-controling bloodsuckers.


(Nail) #24

back on topic,

It’s called a Nailgun, that’s awesome just in itself

:wink:


(signofzeta) #25

[QUOTE=Nail;211356]back on topic,

It’s called a Nailgun, that’s awesome just in itself

:wink:[/QUOTE]

The strogg are so advanced that they have a nailgun. The GDF have a puny little hammer.


(Azuvector) #26

[QUOTE=ED209;211113]OMS I loved the pre-patched shotty… I thought I had all the itime in the world to get my 2K kills with it, and then they “fix” the gameplay issue. I would still use it on occasion, but only as a lol weapon, and only for specific maps and situations. As for sights… we don’t need no steenking SG sights

I hated the nailgun, even though I knew the ROF and damage was the same and you could stroydown the ammo… yuck[/QUOTE]

Gratuitous plug: QWTA allows the use of the ETQW 1.2 Shotgun/Nailgun. (Optionally.)


(ED209) #27

Cool might check out QWTA, but no local servers so far

Still hate the nailgun… sounds and feels like a Strogg construction tool… how about calling it the Shard Blaster and a new sound effect


(tokamak) #28

The sound is awesome!


(Susefreak) #29

Nailgun comes from Q4, atleast the name, so to keep a bit of the legacy of the Q-series.


(ED209) #30

The RailGun of Q2 was so much more pretty… the Rainbow Rail Gun


(Apoc) #31

Pro mod 0.4 shotty/nailgun seems to have been pretty epic:


(brbrbr) #32

[QUOTE=Nail;211356]back on topic,

It’s called a Nailgun, that’s awesome just in itself

:wink:[/QUOTE]

imagine Q1 nailgun and Q1 shotty hybrid, which shots nine-inch nails, but in packs[buckshot], instead spraying in burst mode one-by-one.


(ED209) #33

Nah, gonna wait for the Assault Rifle that shoots Hammers


(Cyborgking) #34

My first attempt to make a better NG/SG is here.
It’s defintely not near to proper but that’s the part where I need you guys.:slight_smile:

Changes to the nailgun and shotgun:

Nailgun:
-ROF went down by 20%
-number of projectiles went up to 10
-all the minspread went up by 8%
-all the maxspread went up by 2,5%
-recoil went up by 20%
-range went down by 25%
-knockback went up by 300%
-added the knockback damage to the nailgun
-overheat per shot went down by 2,4%
-damage to players went up by 33,3%
-damage to light vehicle went up by 22,2%
-damage to heavy vehicles went up by 28,6%
-damage to deployables went up 11,1%

Shotgun:
-ROF went down by 13,3%
-number of projectiles went up to 10
-all the minspread went up by 16%
-all the maxspread went up by 5%
-recoil went up by 20%
-range went down by 25%
-knockback went up by 300%
-damage to players went up by 22,2%
-damage to vehicles went up by 22,2%
-damage to heavy vehicles went up by 28,6%
-damage to deployables went up by 11,1%

Download link
Put the pk4 somewhere in the base directory.
Probably once we got this one right we can make an etqwpro version as well.

Perhaps it’s also time to move this topic to the editing section. :wink:


(brbrbr) #35

sure, in hope this be introduced in Brink 3.
but actually im explain, how ETQW NG works/constructed.