the port - new map


(Diego) #21

You can make a brush of fog, but I’m not sure how well that will work in an exterior section. Do you mean for under the water? or out in the open against the sky. I haven’t had a chance to check out your map yet so I don’t have a frame of reference. But if you use a brush that only surrounds your sea area, then the farther away you are from that brush, the thicker the fog will get until it eventually looks like a solid block of color.


(Avoc) #22

Sorry to go offtopic and use the topic for this… but Diego, check your PM’s man ;D


(Magic) #23

@ Diego - i tested with a fog brush and it was ok while you was inside it - but as you say when you are on the outside , it looks like a wall.
So if im gonna use a fog brush - i have to cover all of the port area.


(molotov) #24

Hello, here is a little fix for this map:

This scirpt fixing the following gameplay bug:
When an axis soldier touch the forward flag (Train Center spawn) - direct or accidently -
before the allies team blown up the Port Gate the axis team spawn at the flag and cant deffend anymore the Port gate.

Molotov

http://rapidshare.com/files/142838233/the_port_b1_fix.pk3.html


(C) #25

Hi there Magic,
I like the map, and the mission…
By now, we played it lots of times…
It is always fun to play with You Blood Donors too :slight_smile:

^^about the fog at the sea…
Maybe create a sea-horizon transition like in Battery/seawall and/or saberpeak?
That way no fog is needed, and it still looks smooth… even from greater distances there is not that “solid brush” looking fog then…


(Magic) #26

Thanks Core - havent played much lately - wil try to visit the UJE server soon.
Will have a look at Battery/Saberpeak.