I brought this up in a different thread and thought it deserved it’s own. I personally think the objective wheel is a very cool fast and easy way to select (and find!) something to do mid game. Here’s my problem, when you select an objective you’re really only selecting a direction with your “wheel pointer” based on a 360.
When the objectives change add or subtract they move about the wheel to make more room or possibly into some order of importance, the point is your pointer still remains in the same direction as it was before so midway to something you wanted to be doing your objective will switch on it’s own and you can get lost or just no understand what you were supposed to do anymore.
So what I’m asking is this, can we make and adjustment to that when you’re using the wheel you to highlight and objective you’re actually picking THAT objective and not a direction where something on the wheel is pieced in?