HI,
how does the new -convert switch work? I think it is included in the most recent version …31. I made an object without lights, only one texture and didnt add a player start to the map. Also the map is leaked, so only the object is converted into an *.ase file. However, the -convert switch is an unknown parameter to the new q3map2. SO, PLEASE SOMEONE HELP ME OUT AND EXPLAIN HOW TO CONVERT A MAP INTO THE ASE FORMAT!!!
<font size=-1>[ This Message was edited by: Lutex on 2002-11-23 02:04 ]</font>
(not perfectly)