The most irritating merc :P


(MTLMortis) #41

Irritating mercs are just people that are really good at what they do. MOST phantoms suck, good phantoms are rage inducing. Most rhinos suck, good ones can hold off an entire other team. I’m particularily good with Nader at long range bombing, and double or triple bouncing around corners.

The most irritating merc I’ve ever run into personally was an Aura with a knife. Repeatedly carved up my entire team by bouncing around like she was Kitana in Mortal Kombat.


(Feley) #42

[quote=“Ctrix;130780”]@Feley
Sounds like you need to upgrade your awareness stats.[/quote]

I never mentioned that it’s happening to me that much… But yeah I see, it sounds like I did…
Anyways I was taking examples, but as well it happened to me more than it should. If you want to stand back and snipe others in this game, than ok, but I play more aggresively and I take chances when I check corner that I will run into Aura that has shotgun aimed directly in my head.

I am not stupid to not know when granade is thrown or how to defend myself against them, but there are times they are just undefendable… And that is annoying.

Ohh, also by the looks of your comment, I would say you play mostly Proxy, Nader and Aura with shotgun :wink:


(Scav) #43

Obviously faggots sniping. Always get me triggered.


(Mr-Penguin) #44

Allied Redeyes smoke a sightline, and then your team is promptly bombarded by explosives you can’t even see due to the smoke.

Fun!


(Blackers) #45

Fletcher and his easy spam grenades not an option?


(ImSploosh) #46

You forgot Sparks’ Revivr.

That thing is insanely OP and it annoys me so damn much. Especially as a Vassili. Sniping against her is almost always a loss because she can fire from the hip, 1-shot me, and move insanely fast while doing so. I normally get the kill by getting a body shit and bursting my SMG once, but it’s a pain because she can also instantly heal herself.

I’m still waiting for the nerf…


(SnakekillerX) #47

Where is the option to vote Fletcher?


(Sorotia) #48

No other option? Personally I find Sparks spam the most annoying…if you play against them they often enough will get off quick charge pot shots which do a bit to much damage IMO…if you play with them you’ll very often get quick a quick charge revive which will leave you with little health.

Of the list…I’m not sure…I guess I’d lean towards Proxy…not her mines so much, but they are annoying. More the people jumping around like they’re on crack…all it takes is one lucky shot with a shotgun to hurt or kill the mercs I play.


(BananaSlug) #49

for me idea i 1 shooting squishy mercs is ridiculous, maybe it fells good but i think its not fair


(Captain_Forward) #50

Stoker who bombs ME AND ME ALONE every goddamn 40 seconds


(SaulWolfden) #51

Bad Vassilis who just waste space on the team missing all of their shots and trying to save their precious K/D ratio. Honorable mention goes to bad medics who don’t revive (or use the normal revive instead of their revive tool) and don’t heal allies.


(vdll) #52

This.


(chocobo knight) #53

could not vote… no fletcher or sparks option :expressionless:


(vdll) #54

Wait for Javelin.


(Adam) #55

His turret is like a mine with range.


(blissfulUrn) #56

I realy dont like the white screen it anoys me


(Ballto) #57

fletcher because hes overpowered

now now calm down no one thing about him makes him overpowered, he has a lot of small things that add up to it.

he has the best weapon choices on his best augment cards of any merc. this is just because of versatility. the anhuld and emp 9 basically gives you a slightly worse hochfir and a situational borderline best shotgun in the game, as well as lock on and double time, or a bishlok loadout which is one of the best mid range weapons (honestly just the best smg in my opinion) and again, an emp 9 which is a slightly gimped hochfir with lock on and failsafe.

he also has grenades which are just barely less fire and forget than naders and are pretty much just as spammable with the same (if not better killing potential especially in cqc) weapons as nader.

So why is this a problem? its just a more killey class then nader.

Hes an engineer is what pushes him over the overpowered mark. You basically made a nader with two less bombs that cant be lobbed like a mortor and made her someone who can clear a point with two bombs, plant c4 twice as fast (or rep evs) and clear people off in two bombs just like nader, stoker, and fragger. He can also drop two bombs to kill the guy planting and, if they have planted defuse instantly.

And fragger? If you want to play fragger, play fletcher. Youll be more useful.

Fragger is the vassili of the explosives world, yeah you can do very well with him, but you will be able to help your team more as fletcher, the sparks of the explosives world.

Fletcher will only be balanced in my opinion if he loses his engineer ability and we get a new engy (TURTLE PLS) and he gets ammo or just a health buff to be a killer assault class.


(Eox) #58

Biased poll much ?


(Adam) #59

@Eox how is this poll biast?


(Eox) #60

No “other” option. You can only pick between ten mercs, probably decided as it is by OP. Feels like the thread has been made to bash 10 mercs among 18. Not a good thing.