The most critical problem (map really non-optimized)


(mclarenpingu) #1

Hello Splash Damage
I am a Quake fan, and ET fan, so I really like Brink this game
In this month, I spend around 300USD for this game, 50$ for game, and 250$ for GTX560Ti, I send my old HD5850 for my good friend because it have a poor performance in couple days ago. mmaybe I change the graphic card too rush, now the ATI cards seems have a good performance now.
I live in Taiwan and just a engineer, we earn around 1200~1400 USD per month, so I spend around quarter of my salary for this game!!! but I hope this could be worth in couple weeks or months later.

Because the hardcore FPS game are rare in the market, so I look forward this game very much!!
but I feel Brink has some crital problem, and I feel this could mess up this game.

1: The map & map optimization: Some maps in this game are really brilliant, I really like those two map, one is “Attack on CCity”, another is “Operation Babel”. they are wastland style and with a good performance, graphic, and gameplay
but some map are really no good, like “Breakout delta”, it has a bad graphic and very poor performance.
“Critical Reaction” its graphic is ok, but the performance is really poor.
I don’t why some maps have a very poor performance, the IDtech4 on Wolfenstein has a average graphic with good performance. I think the 3d engine is not a root-cause, even the old Quake War and Quake4 have bed performance at that time.
so I think the optimize is the first mission of Splash Damage.

2: The number of map, I feel the map with good gameplay are not enough, so map is not funny and must spend long time to finish one round, I hope the may quality in futur DLC have the same quality with “Attack on CCity” and “Operation Babel”, show the benefit of mega texture, and don’t give us a poor performance.

3: Lot of bugs need to be fixed, there are already been discussed in Steam forum and here, like the sound bug…

4: Could you improve the sound ?? I think the hardcore FPS gamer need feel the dirtion and position of sound. Maybe it is impossible that we want Brink has the same sound quality like Bad Company2. but I think the sound of Brink has a very large progressive room, and this is a important item of every modren game.

sorry for lots of words, I can practice my English for Brink discussing :slight_smile:
and I hope Splash Damage will assign one or two people to reply Gamer’s question, even the game has lot of but, if you can give us some reply we will feel more comfortable and the community will feel Brink have a bright future.

Actually, Brink is my most anticipated game in 2011, even over than Battlefield3 and Rage.
SO Splash Damage, Could you make Brink to a real Brink???