The Loot Create opening...


(PixelTwitch) #1

So this is a very quick recommendation.

As most people can tell you, case openings for games such as TF2, Dota and CS:GO have become quite popular on YouTube and Twitch. This mainly happens due to value of items within the cases but also the way it displays the case opening info…

I would recommend going more the route of Valve and allowing it to tease the cards and cause some tension for the few seconds before you get the card you finally get. Its a very easy way of adding that extra level of hype in the last few seconds of any card opening. Also, the whole “look what you could have got” aspect makes people at least belive it is possibe and more likely to instantly open more.

Cheers.


(DB Genome editor) #2

I’m not sure I see what you believe to be missing here… From the videos I looked up, the unboxing of the TF2 and Dota crates doesn’t look very exciting, there’s just a pause before you loot is revealed. The CS:GO one has more of a “wheel or fortune” feel with the spin animation, but that’s not that different from the sequence of cards flashing by we have in DB now.

I admit the presentation of the whole thing could have more eye candy (I for one would like to see full model previews of each of the possible loadouts with matching weapons and skins), but that’s not relevant to the “tension” of the unboxing process itself.


(PixelTwitch) #3

[QUOTE=Djiesse;507720]I’m not sure I see what you believe to be missing here… From the videos I looked up, the unboxing of the TF2 and Dota crates doesn’t look very exciting, there’s just a pause before you loot is revealed. The CS:GO one has more of a “wheel or fortune” feel with the spin animation, but that’s not that different from the sequence of cards flashing by we have in DB now.

I admit the presentation of the whole thing could have more eye candy (I for one would like to see full model previews of each of the possible loadouts with matching weapons and skins), but that’s not relevant to the “tension” of the unboxing process itself.[/QUOTE]

Well I am mainly talking about CS:GO I was just using Dota and TF2 to show how much people like opening the crates in general and CS:GO is the latest iteration and the best in my opinion.

The difference between what we have now and the wheel of fortune style is 2 fold…
1, The flicking cards now speed up rather then slowing down… This means you do not get the “HYPE” feeling of the last few cards moving slowly… Not to mention currently the card it lands on in Dirty Bomb is not the card you get.
2, The CS:GO cases show what was just after what you got (even though it does not really mean anything because we know the card you get is selected even before the animation starts and is nothing to do with the wheel of fortune at all) but it creates both hype and it allows you to feel like you was SOOO CLOSE to getting the amazing card you was after. Even though it can cause the feeling of frustration in a certain group of people (gamblers) it will actually increase their chances of going again.

Its a small thing that should be quick to change that could have a real increase in both the money spent and the feeling of opening the crates. However, due to the nature that the loadout cards effect play in Dirty Bomb across many Mercs, I still feel we should have a choice of 3 at the end of opening a crate. You could do this like the typical bandit meaning you can play with emotions even more!


(DB Genome editor) #4

Gotcha. Good point about the “slow down” effect creating more tension than the “spin up” we currently have. I also noticed what you said about the last card you see not being the one you get and that’s definitely confusing and could lead to the impression you got cheated if not fixed. The frustration when that last picture to flash by is a Legendary one but then the window pop up and all you have is a Common :mad:


(prophett) #5

[QUOTE=PixelTwitch;507717]So this is a very quick recommendation.

As most people can tell you, case openings for games such as TF2, Dota and CS:GO have become quite popular on YouTube and Twitch. This mainly happens due to value of items within the cases but also the way it displays the case opening info…

I would recommend going more the route of Valve and allowing it to tease the cards and cause some tension for the few seconds before you get the card you finally get. Its a very easy way of adding that extra level of hype in the last few seconds of any card opening. Also, the whole “look what you could have got” aspect makes people at least belive it is possibe and more likely to instantly open more.

Cheers.[/QUOTE]

Agree. Showing you what you just missed has a certain amount of excitement to it. Hate it when it rolls over a rare CSGO item and onto some $.05 berettas…


(Mustang) #6

I would just click skip as it doesn’t do anything for me, but each to their own. :penguin:


(tokamak) #7

You could hint at the value of the content by pre-labeling the crate:

  • Common crate
  • Uncommon crate
  • Rare crate

In that way it would also be fun to opt for keeping the crate locked so you can trade / gift it to other players. That would be an extremely fun way of ‘boosting’ clan members. A well established clan could pool funds to quickly get a new initiate up to their customisation level by keeping a stash of uncommon / rare crates ready.


(PixelTwitch) #8

[QUOTE=tokamak;507737]You could hint at the value of the content by pre-labeling the crate:

  • Common crate
  • Uncommon crate
  • Rare crate

In that way it would also be fun to opt for keeping the crate locked so you can trade / gift it to other players. That would be an extremely fun way of ‘boosting’ clan members. A well established clan could pool funds to quickly get a new initiate up to their customisation level by keeping a stash of uncommon / rare crates ready.[/QUOTE]

Na, its a bad idea because then no one would want to open the common crates and they would make less money.
I would like there to be numbered crates so I know what kinda cards I can expect from each crate. I just hope they they are not all going to be pre-deisgned! SD have a great opertunity here but they really need to go balls deep to make it work.

@Mustang, I would be surprised if they still allow you to skip when the game is finished… Due to the special little emotional tricks it can play on you and make you spend more money >.< but we will see.


(tokamak) #9

I think we have a different definition of ‘crate’ here.


(PixelTwitch) #10

there are different crates?
The things you open with keys is what I am talking about…
The Loot Crates.


(tokamak) #11

That’s the first time I heard anyone mention keys though. I mean, I agree that rare/common/uncommon crates would fall apart if you needed to waste keys on them but I haven’t heard of that before.


(PixelTwitch) #12

The keys are already implemented, look in your inventory.
In future you may just get cards though drops or crates, most crates will require a key.


(tokamak) #13

Ah cheers haven’t been able to get that far yet.


(BomBaKlaK) #14

Just a little question, for founders how this will work ?
Do you give keys to the founders ? how many ? or do we need to spend more money to get some ?

I speak for the ones who buy a pack long time ago, who already give money.


(AsKo_) #15

have a look at other nexon ,project, and youll realize there will be no freebies for any of us


(PixelTwitch) #16

[QUOTE=BomBaKlaK;507778]Just a little question, for founders how this will work ?
Do you give keys to the founders ? how many ? or do we need to spend more money to get some ?

I speak for the ones who buy a pack long time ago, who already give money.[/QUOTE]

Well I assume you get what was listed on the founders pack page when you got it.
I would imagine you will have to pay for somethings.


(Rex) #17

I think the optimal case should look like this:

//youtu.be/vfI18YIJsl4


(BomBaKlaK) #18

[QUOTE=PixelTwitch;507780]Well I assume you get what was listed on the founders pack page when you got it.
I would imagine you will have to pay for somethings.[/QUOTE]

Already give 90$ !!! It’s more expensive than any actual game !
So I hope not !


(PixelTwitch) #19

You gave that money to support a project you wanted making…
Honestly, Its the rest of us guys that owe you. Not Splash Damage.

When you got your founders pack the contents was listed on the page.
You will likely get all that stuff or maybe even a bit more…
But at no point did it say that you would get every single thing in the game for free afterwards right?

Personally I would be frustrated (as someone that wanted to buy the founders pack but could not afford) if the people that happened to have the money laying around at that time had an advantage over me or where deemed to get better value from now till the end of time.

I am just saying what I have seen done in games in the past and what I would expect/hope would happen here…
However, I do hope that SD does clear this point at some point. I am interested to see for myself.


(PixelTwitch) #20

Founder’s Pack Contents
What are Founder’s Mercs?
Founder’s Mercs are in-game characters with exclusive outfits to denote their unique status. All Founder’s Mercs will be available when the game launches. The only way to get the Founder’s Mercs is via the Founder’s Packages and will be never available by other means.
What’s a Founder’s Tag?
Founder’s Tags are identifiers that show off your Founder status in the official Dirty Bomb forums and in-game. This functionality will come online in the near future.
What’s a Gun Tag?
Gun Tags are a great way to show off your Founder status with a unique tag attached to your in-game weapons. They’re available to all Elite+ Founders and will be available at launch.
Can I upgrade to larger Founder’s Pack at a later time?
Yes! If you change your mind, you may upgrade to a larger pack at any time for as long as the packages are available. Discounts will be automatically applied during checkout, so you’ll never pay more than you would have done had you bought the larger pack in the first place.
I just purchased a Founder’s Package - when can I expect my items?
Closed Alpha Keys for Inner Circle members will be made available as quickly as we can
Closed Beta Keys will be made available as quickly as we can after the start of Closed Beta phase
In-game content (such as Founder’s Mercs and Gun Tags) will be available at launch
Special Founder’s Tag forum icons will be available in the near future
VIP forum and chat room access are available immediately after redeeming your Closed Alpha key
Dirty Bomb gear will be mailed out at launch - you will be contacted separately for sizing information
Digital Fan Kit content will be available at launch