[quote=“Szakalot;13673”][quote=“Varonth;13671”]The reason why the pricing right now is completely off, is because they obviously try to copy the standard MOBA pricing.
10€ per new merc, or alot of ingame currency. This approach does not work. And the reason is simple.
A loadout consists of 3 mercs, not just one. If you want to get the mercs you want you need to upfront pay 30€ instead of 10€ as in most MOBAs.
A merc isn’t complete so they should not be priced like a complete character. You need up to 3 mercs, so 1 merc should cost ~1/3 of the price you intent for a single full playable loadout.[/quote]
ehh. no?
You get 2 mercs for free. You also get 2 in free rotation. So I don’t get this 1/3 calculation.
Most people play with one character throughout the whole map anyways.
[/quote]
Maybe in casual matches, were you just hope you cover everything.
But with more mercs being released, you might want to join MM with a premade.
At that point you want to communicate with your team, who takes which merc for which situation and with that you very likely end up with needing to takes something else and not Aura + Skyhammer + 3rd.
When there are 20 mercs, and a team consists of 5 persons using Skyhammer and Aura you have a grand total of 7 diffferent mercs (Skyhammer + Aura + 1 different for each). That will very likely not be competitive.
The best possible thing (if balanced) would be having 15 different mercs. So 1 out of 5 players might be able to just buy a single merc and be competive. The other 4 out of 5 need to buy 3 mercs.