The elephant in the room with DB is that 90% of games in DB are imbalanced and as a result dull. Here is what happens currently in a typical pub game of DB (I know that 100% of effort is concentrated on ranked and SD doesn’t care about pub, but for casual players like myself it an issue).
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6v7, 7v8 syndrome. Joining an ongoing game invariably means joining a 6v7 where you are on the 6. This gets old quickly. Not sure if its based on your level, but I find that the vast majority of the time I join a game, I’m on the team with less players.
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The inevitable stack. No effort is made to attempt to balance the game in respect of player level or ability (k/d, w/l or other factors). 90% (like the chance of getting a 20 fragments case ;)) of games a high level (or even a mid level player like myself ends up with a team of low level players facing 2-3 100+ level players who are generally unwilling to shuffle less they suffer the same fate / hurt their k/d ratio / get bored etc. It seems once you reach a certain level and you aren’t uberl33t you get placed on the team full of noobs and have a frustrating time. Most games are decided on which uber player has the best k/d. If you are carrying your team but not good enough to win the round then you are screwed.
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Shuffling does nothing. Invariably shuffling teams keeps the same high level players together or they will just swap back over / quit at the earliest opportunity. Most similar level players I’ve spoken to share the same sentiment.
The answer? Bring back min/max level servers. High level players don’t want to play with noobs and vice versa. Smurfs will always be an issue of course.
The typical game:
https://steamuserimages-a.akamaihd.net/ugc/925926525724805358/8547ADD038EBB040114AC9B7148FF98B46519269/