The final noob question (regarding sounds)


(Charming_Fox) #1

Hello!

Im about 99% complete with my map, just need to fix the last little bugs and such… wondered if anyone could help me with this?

when the flag is captured i get this message instead of the VO:

WARNING: CGSoundPlaySoundScript Cannot find sound script ‘OASIS_ALLIES_CITY_CAPTURED’

I think everything i need is in the script, but i must have something missing/wrong, anyone have any ideas?

also, one more thing,how do i get the door locked sound to play when an ally tries to open an axis door???

any help much appreciated!!


(nUllSkillZ) #2

Two links concerning the teamdoor:
http://www.planetquake.com/simland/ldr1_1/samplemap04a.htm
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=2559&highlight=teamdoors

The “func_door_rotating”-entity must have the following key/value pairs:

[ul]
[li]key: type
[/li]value: 5
[li]key: allowteams
[/li]value:

[list:1a528dc37e]
[li]axis
[/li][li]allies
[/li][li]axis,cvops
[/li][li]allies,cvops
[/li][/ul]
[/list:u:1a528dc37e]