The DB Genome Project - Release 8.0


(DB Genome editor) #1

With the last suspects revealed a couple of days ago, I can finally release this massive update to the Genome. Why “massive”? Well simply put I had ran out of space to include more Special Edition loadouts on some of the mercs loadout sheets, and with 2 more skins coming for the eventual culprit, I seriously needed to rearrange things. The new split between Standard Rarities and Obsidian and Special Edition will allow easy expansion in the future without the need to revisit all the sheets every time. The new layout also addresses the lingering confusion about not showing all the Gold and Cobalt loadouts, and allows the skins to be conveniently shown side by side with the loadout cards.

http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts/p1

Version 8.0 release notes:

  • Completely revised the loadout sheets layout to account for the ever-increasing number of Special Edition loadouts.
  • Added Aimee’s loadouts sheet
  • Added Suspect loadouts and skins for all affected mercs (all except Aimee, Aura and Skyhammer)
  • Updated and split the Layout Map to reflect the new layout
  • Updated the Weapons and Augments charts to better match the style of the other sheets

@Amerika could you please unpin the notification for release 7.1 and replace it by this one?


(Yes) #2

Nice one!


(MarsRover) #3

Beautiful. I like the layout - everything has it’s place.

BTW, I have to ask - why the “enemy” variant?


(DB Genome editor) #4

It used to be the default one in the preview, but also since it’s the brighter version, it tends to be more vibrant (i.e. in general I think they look better). Another reason I stuck with it is that the loadout cards show the Friendly colors, so you can generally extrapolate what the Friendly version will look like from the Enemy one, but wouldn’t be able to do the reverse.

In an ideal world I would have put both from the start, but collecting one set has been challenging enough as it is and unless I one day get access to the models themselves and can redo all the screenshots myself, I can’t imagine doing this retroactively.


(Juja) #5

Nice


(Runeforce) #6

http://images.akamai.steamusercontent.com/ugc/492394652497208361/9B04C95D76E82F8FFBE2137A081B5D8F14AB6414/
http://images.akamai.steamusercontent.com/ugc/492394652497205654/D833E5D4738D2F32158397E6C0A27F142C22E60A/
http://images.akamai.steamusercontent.com/ugc/492394652497208555/2EE2231A47E0D949409D16B035B6CD34937779BD/
http://images.akamai.steamusercontent.com/ugc/492394652497208750/ED7AA11FF82D55DE64862D743454E1272CB742CB/
http://images.akamai.steamusercontent.com/ugc/492394652497208881/569A371E66A0235DAA7CA1D84FE505CDBA87E5E6/
http://images.akamai.steamusercontent.com/ugc/492394652497209015/6580BDC4EF5C4496DE20016E9B544713124AFF04/


(DB Genome editor) #7

Thanks for the pics @Runeforce !


(PastrySama) #8

@Djiesse CAN I HELP?

http://i.imgur.com/4kWWeHk.jpg

http://i.imgur.com/tqBxe0y.jpg

http://i.imgur.com/vAzxYK9.jpg


(Runeforce) #9

@PastrySama You can, but you need to follow the guidelines, under ‘How can I contribute?’ here: http://forums.dirtybomb.nexon.net/discussion/12972/the-db-genome-project-everything-there-is-to-know-about-loadouts/p1


(DB Genome editor) #10

@PastrySama what the man said above… Also, since I only need a screenshot of one of each skin (doesn’t matter the actual loadout), @Runeforce has already got me covered for this update.

One thing I’m missing though is the name of the Proxy Obsidian (the one that shows up when you put your mouse over the name of the loadout on the card). If either of you could let me know, that would be great.


(PastrySama) #11

@Djiesse Very imaginative naming from SD.

http://i.imgur.com/RffF8SS.jpg


(Runeforce) #12

I can concur: ‘CulpritObsidian’ + ‘Obsidian Loadout Card’


(DB Genome editor) #13

Thanks guys!