The DB Genome Project - Release 2.0


(DB Genome editor) #1

UPDATE: Released version 2.1

Release highlights:

[ul]
[li] Added chart with all augments and their effects[/li][li] Added chart with all weapons, their stats and corresponding loadout nomenclature info[/li][li] All released mercs now completed except Fletcher (missing 3 loadouts including the still unconfirmed Gold exclusive)[/li][li] Resolution upgrades to a number of loadout cards[/li][/ul]

My outstanding wanted list:

[ul]
[li]Fletcher[/li][LIST]
[li] Silver[/li][LIST]
[li] A62 Superb Close Assault (Sneaky, Cool, Quick Draw) [/li][/ul]
[li] Gold[/li][ul]
[li] A31 Guardian Close Assault (Lock-On, Tough, Double Time) [/li][li] ??? (the Gold exclusive is still unknown, looking for something different from A31, A62, BL32, BL63, H22, H31 & H63)[/li][/ul]
[/LIST]
[/LIST]
If you come across one of these or one of those that are still low-res in the pictures (including during a case opening animation), simply hit F12 and upload the screenshot somewhere you can share it. Steam allows you to upload it to your Steam profile, that’s as simple as it gets. If you are running at a lower resolution, please consider bumping your settings temporarily to take the screenshot.

Thanks to all those who’ve provided screenshots so far, this would be a lot more painful without your help. Keep 'em coming!


(spookify) #2

All this work… Probably for not… (Hopefully!!)


(Szakalot) #3

ur a broken record mate


(spookify) #4

Yeah there’s really not much left to say anymore.
This Card system is the worse thing I have seen in a game. Makes me sad he is taking time to map it.


(DB Genome editor) #5

Updated wanted list on first post. Also looking for screenshots of the following augments description (preferably hi-rez taken in 16:9):

Big Ears
Quick Slash
Steady
Untrackable

(-PogS-) #6

You have the description here : http://dirtybomb.gamepedia.com/Augments. I do not understand why you need real screenshots :wink: It lacks the Quick Slash icon though. Sorry I don’t have it in game :confused:


(DB Genome editor) #7

Seemed like the easiest way to get hi-rez icons and the official text already typed-up in the right font. I had about 80% of them anyways, and I thought the rest would be easy to find, but these last few have been eluding me… :mad:

I might rethink that now that I see someone already has even better resolution icons :wink:

By the way, I was able to get a not-so-great version of Quick Slash, but the in-game description still uses the old Throwing Knife icon:



(-PogS-) #8

Yeah I believe TheNinth got the icons from the devs :wink:
Ok I remade the icon in photoshop in higher res for us to have it :slight_smile: : http://dirtybomb.gamepedia.com/File:Quick_Slash.png

I finished my first loadout sheet : http://pogs.free.fr/DB/Loadouts_SawBonez.pdf :slight_smile:
I made it with a desktop publishing software. Most graphics are vector based so it does not blur when compressed into pdf. Only icons and cards and the bg are bitmaps. Making additional sheets will be easier now that the layout is in place.


(DB Genome editor) #9

The only thing is the knife symbol is not a transparency offset like on the originals, so it doesn’t adjust to the background color.

I actually made the new version of that icon (as seen on the cards), as well as the card version of Double Time:



These are just pics though, no transparencies and stuff… :o

[QUOTE=-PogS-;529186]I finished my first loadout sheet : http://pogs.free.fr/DB/Loadouts_SawBonez.pdf :slight_smile:
I made it with a desktop publishing software. Most graphics are vector based so it does not blur when compressed into pdf. Only icons and cards and the bg are bitmaps. Making additional sheets will be easier now that the layout is in place.[/QUOTE]
Nothing that fancy for me, been using Power Point to lay things out, mainly to take advantage of the alignment and grouping functions :tongue:


(-PogS-) #10

Here you have (with 35% transparency) :

You really should try Serif PagePlus. It is really better for documents than Powerpoint and really user friendly (far more than InDesign) The cool thing is you can add a picture frames that dynamically call images on your hard drive. So when you make other layouts you just have to click on the frame to load a different image keeping the original settings (size, zoom,etc…) so it’s perfect for icons and loadout cards :slight_smile:
As you can see I use metal cards that I made generic and apply icons on top of them to recreate them. This way I don’t need to collect all cards as you patiently did :wink: It doesn’t look as good but it’s faster :stuck_out_tongue:


(DB Genome editor) #11

Released version 2.1, first post updated.


(-PogS-) #12

Latest release is quite nice :slight_smile:

I made the Fletcher A31 and A62 in Photoshop for you :

I made a pdf out of them : http://pogs.free.fr/DB/Djiesse Loadouts.pdf


(OwNLY) #13

This thread needs a sticky!


(DB Genome editor) #14

Well since this thread was resurrected, please note that I’m not longer looking for any loadouts, since the store menu now gives you access to all of them. I’ll have to rethink the layout to account for the fact that all loadouts are now available from Bronze and up, in 8 different skin / rarity flavors: 1 Bronze, 2 Silver, 3 Gold and 2 Cobalt :eek:


(OwNLY) #15

Okay, but we still need these tables with weapons and augments.


(-PogS-) #16

Let’s talk about it Djiesse to see how we can work together on this. I started adding alternate skins in my document.


(-PogS-) #17

Ownly,

You an find info on weapons and augments here :
http://dirtybomb.gamepedia.com/Loadouts
http://dirtybomb.gamepedia.com/Augments
http://dirtybomb.gamepedia.com/Weapon