The current video card/ driver combination does not support OpenGL 3.1or newer.


(Jackwarro) #1

I tried to launch Brink and it loaded for a while, then came up with The current video card/ driver combination does not support OpenGL 3.1 or newer so I have to close it down. Anyone how to fix it? Btw I’m using a ATi Radeon HD 2400 XT, could that have something to do with it?
------ Initializing File System ------
Loaded pak000.sdpk2
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded pak003.sdpk2
Loaded zzzenglish000.sdpk2
Loaded zzzenglish001.sdpk2
Loaded zzzenglish002.sdpk2
Loaded zzzenglish003.sdpk2
Current search path:
C:\Program Files\Steam\userdata\54605412\22350\local/base
C:\Users\jack\AppData\Local\Splash Damage\Brink/base
c:\program files\steam\steamapps\common\brink/base
zzzenglish003.sdpk2
zzzenglish002.sdpk2
zzzenglish001.sdpk2
zzzenglish000.sdpk2
pak003.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.

Loaded 3781 manifest elements in 11 ms - 192Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.22745.47105 win-x86 May 12 2011 16:34:17
couldn’t exec ‘brinkconfig.cfg’
couldn’t exec ‘autoexec.cfg’
Vendor: 1002 Device: 94C8
2194 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
2 logical cores
2 physical cores
HT disabled in hardware
2016 MB System Memory
256 MB Video Memory
Initializing performance queries
Detected
2 2.19 GHz CPU
2016 MB of System memory
256 MB of Video memory on an optimal video architecture

This system qualifies for High quality!
Vendor: 1002 Device: 94C8
Winsock Initialized
Found interface: {61C95A27-D639-469B-AB9B-9CD688A36ED0} Intel® 82566MM Gigabit Network Connection - 0.0.0.0 NULL ip - skipped
Found interface: {A7166B85-B18C-41CD-B55C-AD3DE501A304} Intel® Wireless WiFi Link 4965AGN - 10.1.1.7/255.255.255.0
Found interface: {F819151E-BAF0-4DC9-A791-753CA3267301} Hamachi Network Interface - 5.179.107.238/255.0.0.0
Sys_InitNetworking: adding loopback interface
— Loading sequence: init —
sound index file ‘generated/preload/sound/pc/english/init.soundpreload’ is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
…calling LoadLibrary( ‘wtsapi32.dll’ ): succeeded
…initializing Windows Terminal Server API
…registered window class
…registered fake window class
…calling LoadLibrary( ‘opengl32’ ): succeeded
…initializing QGL
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 2400 XT
GL_VERSION: 2.1.8487 Release
idFile_AsyncPermanent::Write: failed to write to c:\users\jack\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\jack\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\jack\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\jack\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\jack\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\jack\appdata\local\splash damage\brink\base\diag.txt


FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer.


The current video card / driver combination does not support OpenGL 3.1 or newer.
Shutting down OpenGL subsystem
…releasing DC
…resetting display
…shutting down QGL
…unloading OpenGL DLL
…unloading Windows Terminal Server API DLL


(Nail) #2

your CPU and vid card is below minimum spec


(cinder43) #3

I have the same problem…

------ Initializing File System ------
Loaded pak000.sdpk2
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded pak003.sdpk2
Loaded zzzenglish000.sdpk2
Loaded zzzenglish001.sdpk2
Loaded zzzenglish002.sdpk2
Loaded zzzenglish003.sdpk2
Current search path:
C:\Program Files\Steam\userdata\46863762\22350\local/base
C:\Users\Kyle\AppData\Local\Splash Damage\Brink/base
c:\program files\steam\steamapps\common\brink/base
zzzenglish003.sdpk2
zzzenglish002.sdpk2
zzzenglish001.sdpk2
zzzenglish000.sdpk2
pak003.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.

Loaded 3781 manifest elements in 12 ms - 192Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.22745.47105 win-x86 May 12 2011 16:34:17
couldn’t exec ‘brinkconfig.cfg’
couldn’t exec ‘autoexec.cfg’
Vendor: 1002 Device: 9501
2400 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4 logical cores
4 physical cores
HT disabled in hardware
3328 MB System Memory
512 MB Video Memory
Initializing performance queries
Detected
4 2.40 GHz CPU
3328 MB of System memory
512 MB of Video memory on an optimal video architecture

This system qualifies for High quality!
Vendor: 1002 Device: 9501
Winsock Initialized
Found interface: {B6392943-3316-478F-A941-AD5E93872ADC} Intel® PRO/1000 PL Network Connection - 99.228.62.36/255.255.254.0
Sys_InitNetworking: adding loopback interface
— Loading sequence: init —
sound index file ‘generated/preload/sound/pc/english/init.soundpreload’ is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
…calling LoadLibrary( ‘wtsapi32.dll’ ): succeeded
…initializing Windows Terminal Server API
…registered window class
…registered fake window class
…calling LoadLibrary( ‘opengl32’ ): succeeded
…initializing QGL
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 3800 Series
GL_VERSION: 2.1.7659 Release
idFile_AsyncPermanent::Write: failed to write to c:\users\kyle\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\kyle\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\kyle\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\kyle\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\kyle\appdata\local\splash damage\brink\base\diag.txt
idFile_AsyncPermanent::Write: failed to write to c:\users\kyle\appdata\local\splash damage\brink\base\diag.txt


FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer.


The current video card / driver combination does not support OpenGL 3.1 or newer.
Shutting down OpenGL subsystem
…releasing DC
…resetting display
…shutting down QGL
…unloading OpenGL DLL
…unloading Windows Terminal Server API DLL

Is my vid card incompatible? Will there be some sort of patch that will render it able?


(Emortal) #4

Update drivers your game should work


(iceypyropenguin) #5

I’m having the same issues, fully updated drivers…