Texturing a model?


(Higgins) #1

Can any one help me with my texturing of my new model? I have 4 textures that i used to texture my model. I made a shader and put the 4 texture paths in. and when I test it, the model is only using one of the textures. Any help?

I used 3d max, multi/sub matieral on the model, and UVW Map to fit the textures.


(FireFly) #2

Using 4 textures, I’m asuming that your MD3 is containing 4 different objects.Each object must have it’s own unique name.In 3dmax check your ‘Summary Info’ to see the names of the objects and the paths to the shaders…

Here’s an example how it looks like (ignore the red circles; they are from a previous post )


(Higgins) #3

No, my model is one object, so you mean I have to make it into smaller parts for it to work, is there no way i can make a shader for 4 textures on 1 model?


(Detoeni) #4

no, sub matierals don’t work.