does somebody know where can i get textures what is something like cartoon textures , maybe tom & jerry , or mcdonalds :D:D:D plzzz
textures
not quiet sure if this answer fits, but aint there sth with q3map2 called cel-shading ? maybe you should try to get a tutorial about that. i only know one in my language, but it should be possible to make your textures look a bit like in cartoons. but i never used that.
q3map2 has an option to create a map with cartoon like textures no matter which textures you use.
A short tutorial in celshading:
- add CEL to shaderlist.txt[/li][li]texture for the outlines:
textures/pad_fies/ink //texturname { qer_editorimage gfx/colors/black.tga // Radiantpicture q3map_notjunc q3map_nonplanar q3map_bounce 0.0 q3map_shadeangle 130 // Phong-Shading angle q3map_texturesize 1 1 // textursize q3map_invert q3map_offset -1.0 // distance to brush --> experiment surfaceparm nolightmap surfaceparm trans surfaceparm nonsolid surfaceparm nomarks{ map gfx/colors/black.tga rgbGen identity } }
[li]worldspawn[/li]add the following key/value pair to worldspawn:
key: _celshader
value: pad_fies/ink
[li]compile option[/li]add “-flat” to the first (bsp) compile stage
Notes:
- Not sure with adding “CEL” to shaderlist.txt.
If you don’t want the black outlines you should try to compile your map with “-flat” without adding something to shaderlist.txt or your worldspawn.
Tutorial is taken from level-designer.de:
Q3Map2 - Celshading
[QUOTE=nukits002;185746]uh i dont understand german 
and where can i open shaderlist :)[/QUOTE]
In your scripts folder there is a shaderlist.txt file.
