Yesterday I was playing dirty bomb when suddelny some of the scenery’s textures where overlaid with colored noise similar to this. The noise was constantly changing, some of it only when moving the mouse, some of it even without any input.
Also I was palying with Fletcher and when defusing c4, the mesh of the phone he uses to defuse freaked out. It wen’t all spiky like a hedgehog.
As if that was not enough, after a while some of the mercs where flashing red.
I tried to record it with Shadowplay but it too had a stroke. Here’s a small part of what was recorded in case it somehow still helps but I wouldn’t watch it if I had epilepsy:
After a few minutes the noise disappeared again but one single patch of static colored overlay remained:
In the second half of the match everything was fine again (although I did not check if the patch seen above was still there).
That was the first and only time this has happened and Dirty Bomb was the only program affected.
I’m still wondering if that was a Dirty Bomb bug or if my graphics card is dying.
I ran some of FurMark’s GPU and memory burners for the card and everything seemed fine. That’s the only testing I can think of.
PC Info:
EVGA GeForce GTX 670 FTW+ 4GB, GeForce Game Ready Driver 364.72 (not the newest, I know).
Intel Core i5-3570
8 GB RAM
Windows 8 Pro

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