Hi, quick question about mp_beach.map that comes with Radiant - I’ve also used the file from here https://zerowing.idsoftware.com/svn/radiant.gamepacks/WolfPack/tags/release-1_2_11/maps/ -
When I load the map in Radiant 1.5, there’s a strange brush at the sea wall breach, but when I load it in 1.4, it’s not there. In either version, when I compile the map, the textures on the terrain are flipped and don’t line up right. Is that a problem with the .map file from ID, or is there something I’m doing wrong?
Thanks for any help.