Hi, i’m not very good at all this designing, but I started to make a map. For this map I made some custom textures to use. To be able to use them, I have placed them in the map /textures/home/, zipped them, renamed them to .pk3 and placed them in my etmain so that GTK Radiant would see them. So far so good. In Radiant everything shows fine. But when I go to ET to test the map, he doesn’t show my white texture. All the rest he shows :???: . Is there something I’m missing about textures (like minimum size etc… cause now it’s only 60x60). Do textures allways have to be squares, etc…?
Textures not showing properly
eRRoLfLyNN
(eRRoLfLyNN)
#2
Hi Ramm,
The directory structure should just be textures/home/yourtexture.tga, not maps/textures/home…
You don’t need to make a pk3 to test the textures either. Just make a folder (if there isn’t one already), called “textures” in etmain, then another called “home” or whatever you like, inside the textures folder and place your textures in there.
IN Radiant, when you go to the textures menu, you should then see your folder to load.
The only time you need to put the textures in a pk3 is when distributing your map, as no-one else will have them.
The textures don’t need to be square but size needs to be (I can’t remember the correct name :p), in multiples of 1 or 2 - as far as I know
eg 64x64, 64x128, 128x256, 256x256 etc