Hello Mighty Users of q3map2!
I’ve got following problem using q3map2 tool - maybe you can help me out. Let me describe the problem.
During compilation from .map -> .bsp format q3map2 is adding “textures/” prefix to each texture i use in .map (for example if i use in .map file textures “myFolder/myTexture” it will be compiled to “textures/myFolder/myTexture” in .bsp file
Question is: whether i can force q3map2 to not add that “textures/” prefix, or to force him to use a different prefix? i need that because in my project it is more convienent for me to use different directory structure than default “textures”…
I probably need something like:
q3map2 bsp myMap.map -use_texture_prefix=“myPrefix”
but i couldn’t find any information about such switch in q3map2 application…
Any ideas gentlemen?
regards
