texture problem


(lim7897) #1

i converted .bsp to .map to q3map2 but some textures werent load like this pic

any idea for this problem? need help rly :frowning:


(IndyJones) #2

unpack pk3 to your etmain folder.


(lim7897) #3

i couldnt find that files on my disk… unpacked pak0.pk3 and supply.pk3 but missing textures not in there what file include that textures?


(lim7897) #4

Texture load failed: “textures/ginc/grass2_mines”
Texture load failed: “textures/common/clipfull”
Texture load failed: “textures/common/clip”
Texture load failed: “textures/common/ladder”
Texture load failed: “textures/common/clipweapmetal”
Texture load failed: “textures/common/clipweapwood”
Texture load failed: “textures/common/clipweap”
Texture load failed: “textures/common/clipmissile”
Texture load failed: “textures/ginc/truss_noclip”
some parts here


(IndyJones) #5

that’s weird, because common textures like clip or ladder should come with gtk radiant already.


(Pande) #6

the texture load failing is fine… the shader is still there. Just apply them to a surface anyway. I think what you need is to search the qeradiant.com trunk for the files your missing.


(FireFly) #7

Yes, It looks like the common.pk3 is missing in your etmain directory…
Here’s a link to the file: http://www.files.wolfedit.com/firefly/common.zip


(lim7897) #8

no… looks still imcomplete some texture fixed by firefly(thx) but grass and tree arent fixed

weird thing, when i play this map in game that’s work…


(ailmanki) #9

maybe you need to add the relevant shaders to the shaderlist.txt ?


(dwe_flame) #10

add the .shader files in the script folder and edit the shaderlist.txt to activate them ? (restart gtkradiant after that)