
i converted .bsp to .map to q3map2 but some textures werent load like this pic
any idea for this problem? need help rly 

i converted .bsp to .map to q3map2 but some textures werent load like this pic
any idea for this problem? need help rly 
i couldnt find that files on my disk… unpacked pak0.pk3 and supply.pk3 but missing textures not in there what file include that textures?
Texture load failed: “textures/ginc/grass2_mines”
Texture load failed: “textures/common/clipfull”
Texture load failed: “textures/common/clip”
Texture load failed: “textures/common/ladder”
Texture load failed: “textures/common/clipweapmetal”
Texture load failed: “textures/common/clipweapwood”
Texture load failed: “textures/common/clipweap”
Texture load failed: “textures/common/clipmissile”
Texture load failed: “textures/ginc/truss_noclip”
some parts here
that’s weird, because common textures like clip or ladder should come with gtk radiant already.
the texture load failing is fine… the shader is still there. Just apply them to a surface anyway. I think what you need is to search the qeradiant.com trunk for the files your missing.
Yes, It looks like the common.pk3 is missing in your etmain directory…
Here’s a link to the file: http://www.files.wolfedit.com/firefly/common.zip
no… looks still imcomplete some texture fixed by firefly(thx) but grass and tree arent fixed
weird thing, when i play this map in game that’s work…
add the .shader files in the script folder and edit the shaderlist.txt to activate them ? (restart gtkradiant after that)