i ve heard of bobtoolz and know what it is but i couldnt get it despite very hard googling. (it was some weeks ago). how can i get it? can u send me it in e-mail? or upload it (if legal)? search gives plenty results of just talking bout it, and a (the only!) link to some quake site but file was long long ago removed from there.
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omg
now im getting more and more sure that if im making models from brushwork then i will lose the original texturing. this will cause very big work as nearly all faces are custom aligned, rotated sized et c. (i only used for the very first skinning the original layout simply projected from texture image to brushes.)
im very happy im done with my first work in 1 month quite low intensity work, but im unwilling to repeat the texturing hell pain.
anyone knows a method (i guess such method doesnt existâŚ) with which i can ⌠hmm⌠how to say⌠make a X, Y, Z axis projection (i meant it similar that in engineering drawingâŚ) from the brushwork to a new texture? (i think even with plugins it would impossible.)

