What are the steps i need to take so that my standard map can be run in ET
I’ve read it somewhere in this forum but can’t find thread 
While im stuck
- I’ve copied 1 of the SD liquid shaders - changed the directories and copied textures over - but have been unable to get SD liquid shader to work in RTCW -is this due to differences between engines?
I want ET tools :’(
I want ET documentation
I want ET test map
pweeez SD :):)
