I am looking for a small map demo or tutorial using terrain water shaders.
I have been trying to use the ocean terrain from Battery and have not had any success with it.
I have tried a lightmapped terrain approach and still the textures will not map to the terrain. Everything is setup the same as lightmapped solid terrain, but the textures still will not draw. Using the individual shaders on a brush display correctly but then it is only a single stage - no blending of different shaders.
Anyone have any good tips or links on this subject?