I am wondering if any of you do your terrain from scratch in Radiant, using brushes and writing shaders for the different textures you want? Maps I have the minute don’t need a lot of terrain, and it would be very handy if I could just put terrain in the parts that require it, starting with a simple brush and vertex edit until I get it right.
I am just wondering if this is possible before I try it, and also if it is good/bad practice?

Change one triangle and you have to change all around it too. Where do you stop!!!?