Hi,
Ive got all the latest tools for q3map and gtk etc… and Im getting this problem. It works fine on my pc (where created and compiled), but when tested on others, I get a problem where the terrain goes…weird? :???:
Can anyone pinpoint or lead me down the right path to salvation, where I can get to the root of the prob.
Im thinking perhaps the “other” pcs need to have the various commands and textures associated with q3map (cel etc…) to work properly.
Ive tested it with / without foghull inplace, make no difference to other pcs, but ok on my pc.
Pic from my pc…

Pics from other pc…

Is this the case?
Thx in advance 
Axedup


