I was using q3map_2.3.0-a20 and terrain when shot showed particles… I switched to q3map_2.3.32 and now no particles with terrain.
Do i need to add something to textures/common/terrain besides q3map_terrain?
I was using q3map_2.3.0-a20 and terrain when shot showed particles… I switched to q3map_2.3.32 and now no particles with terrain.
Do i need to add something to textures/common/terrain besides q3map_terrain?
Yeah…
You need to add either
surfaceparm grasssteps
surfaceparm gravelsteps
or
surfaceparm snowsteps
into your shader defintion. It’s been moved into there rather than at the terrain common shader, so depending on the type of terrain, you can have different “throw up” effects.
DeMoNeye