A few weeks ago, when compiling my map, during the bsp stage as usual it would throw up the warning of …
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_3
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_4
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_0to4
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_0
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_1
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_1to3
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_0to1
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_0to2
WARNING: Couldn’t find image for shader textures/an_bridge_1a/terrain_2
etc…
But now this has stopped giving me the error during the bsp stage. It still gives me those errors during the light stage of compiling.
I know this is not an error as such coz the terrain is working ok, its just a editor specific error coz there never is a image for the terrain shader.
I just want to know why this stopped. Did the error get removed with a q3map update coz its not needed?
Thx
Axedup


