Terrain blending trouble...


(Paul) #1

Hi all,

Working on fueldump =)
Some terrain blending finally worked out: http://www.unitedgamingresource.com/mapping/oops.JPG
The problem is, as you can see it doesn’t scale up the textures, it should enlarge so it looks good. I can’t find anywere how to fix it, so lets try to ask it here.

Thanks~!


(-SSF-Sage) #2

q3map_tcGen ivector ( 512 0 0 ) ( 0 512 0 )

Or 256 or what you need.


(Paul) #3

Fixed it, the base shader didn’t changed the tcMod scale correct, so I added it everywhere custom:
tcMod scale 0.2 0.2 now it looks great =)


(Berzerkr) #4

A summer variant of fueldump with water in the river instead of ice? :smiley:


(DeatH) #5

Pictures of fix?


(stealth6) #6

isn’t this already done in fueldump_eu?


(Paul) #7

Yes/No XD

here you go…

Almost correct, at least the part that’s water instead of ice!


(stealth6) #8

sniperfest!


(IndyJones) #9

that’s some real redneck farm style.