Heya all,
i wondered that i couldn’t find nothing about how many CPU Cores Dirty Bomb can use? Would be awesome to know (maybe DEV’s could give a Statement).
If i’m right i can set the Cores in the ini with this Command (correct me plz if i’m wrong):
ThreadedShaderCompileThreshold
The next Question is, how to set the PoolSize? Standard is 160. Some say 1/3 of your VRAM, is that correct?
Here is my PC:
Intel i7 4930k @ H20 : BeQuiet! Dark Power Pro 10 750W : Asus Rampage IV Extreme @ H20 : Inno3D GTX 780 iChiLL HerculeZ X3 Ultra : 16GB G.Skill TridentX DDR3 2133 : Crucial MX100 256GB & Crucial M4 128GB : Asus Xonar DGX : Corsair Carbide Air 540
Thx for your help and sorry for my bad English,
Greetings,
sensit1ve_