Technical Question's (Performance related)


(sensit1ve_) #1

Heya all,

i wondered that i couldn’t find nothing about how many CPU Cores Dirty Bomb can use? Would be awesome to know (maybe DEV’s could give a Statement).

If i’m right i can set the Cores in the ini with this Command (correct me plz if i’m wrong):

ThreadedShaderCompileThreshold

The next Question is, how to set the PoolSize? Standard is 160. Some say 1/3 of your VRAM, is that correct?

Here is my PC:

Intel i7 4930k @ H20 : BeQuiet! Dark Power Pro 10 750W : Asus Rampage IV Extreme @ H20 : Inno3D GTX 780 iChiLL HerculeZ X3 Ultra : 16GB G.Skill TridentX DDR3 2133 : Crucial MX100 256GB & Crucial M4 128GB : Asus Xonar DGX : Corsair Carbide Air 540

Thx for your help and sorry for my bad English,

Greetings,

sensit1ve_


(CCP115) #2

I’m no tech expert… at all, but that first command doesn’t even seem to have much to do with the CPU, aside from the mention of threads.

And for the PoolSize, I wouldn’t really worry, just let the game set it itself. It goes all over the place, and too little means a crash, and too much could limit other programs.