team_CTF_redflag (hide)


(masterkiller) #1

Hi,
How can i hide a team_CTF_redflag if i cant use targetname?
Any idea?

ive got a boat to escort whit a dyno and when the boat finish the path run, i want to call this dyno (team_CTF_redflag). Allied can grab on the boat to do next objective. But now, the dyno alway there and cant figure out what i need to do if i can do this… Hide team_CTF_redflag …

Thanks for your help!

EDIT:
It ok! i can use it but i need to set alertentity … not setstate :stuck_out_tongue: