As the complaints about the lack of gamemodes are filling up he forums, it seems that a wise thing to du would be to actually implement some gamemodes.
I actually like the fact that, depending of the map, and which side you are on. And this makes it so, that there actually is a capture the flag mode. The objective where you are supposed to capture som intel and upload it to a computer.
This also makes people fond of attacking (capturing the flag) to try out defending, and visa versa.
Now, for the TDM part. A way to implement some sort of TDM, could be to have a game, that plays with objectives, but with reinforcment limit. So, say your team has decided to respawn 200 times, the team that has reached the reinfircement limit, lose. This way, you could play it TDM-styleish, however, if you dont pay attention to the objectives, you lose.
Finally, the complaint about lack of levels. I can somewhat agree with that, but not in the sence that you have to have the ability to level up 200 times, more the fact that there should be something to strive for, that the average gamer would try to do as well. Like, achievements, that awards new outfits, for instance.
In my oppinion though, the main thing that should be improved, is the lag. This is something i’m quite certain will improve though. Other than that, BRINK rocks!
Hopefully you have a spill-proof keyboard.