Hello,
I have a little problem with target_speaker. I want it to be heard no matter if the music is in player’s PVS. But there’s also another question…
I place a speaker in the Cathedral map with a volume equal to 14000. I thought it is enough. But it’s not in fact. Can someone tell me what should I do - many speakers to hear the music in the whole building? I really don’t know the best alternative. The farther from source I am the quieter sound is [ok, but if there is only one speaker for the building it seems to disappear immediately - abnormally? Example if I hide behind the wall].
I hope someone can understand me… I’m having a headache now 
Greetings,
Igloo
