oK, now how do you add trucks and tanks to you’re map?, and how do you make a tank with working mg?, what i want to do is as obj that each team has to destroy the oppents tank with dynamite. how should i go about doing this?
:???:
Tanks, trucks and shit like that...
Read up in the documentation about the spline path system and moving object scripting, and take a close look at how it’s done in goldrush, with the entities, keys, and scripting. Tank scripting is more complicated than simple objectives. Be sure you have the basics down before you try to get this working.
Oh, I thought you wanted moving tanks. Static ones are a lot simpler. The models are in models/mapobjects/tanks_sd. You need two models for each tank, the body of the tank and the turret. Just find them, stick the in the map, and clip them. There are other threads in this forum about how to make things destroyable by dynamite.
I go in models/map_objects select it and nutting happens
what am i doing wrong :???:
Right click in radiant, create a misc_model, and select it from the dialog box that pops up. If it’s not there, you’ll need to extract it from pak0.pk3. If you’re planning on using it as an objective, you’ll need to use a misc_gamemodel instead of a misc_model.
Ok, i go in entitie menu as you say, go in misc, model, i select tank model, hit enter and all that appears on my map is a little square with 2 lines through it? but no tank :banghead:
First read some other posts. This has been asked a few times.
Hit “N” en delete the whole path till models/mapobjects/…
(first it was C:/program files/wolf… delete it so you only have models/…)