tankrace_b1


(WeeBull) #1

after a long time doing nothing, i finally had the time to finish this map and release it. it’s my first map so maybe it doesn’t look very good, but at least it works :smiley:
i’ve tested it with only 3 other people and it was pretty fun but i think it’s better to play it with more.

download here

please give me some feedback, some things to improve gameplay and stuff. i was thinking about a second spawn, maybe like in Supply Depot when you build the cp you can also spawn there, tell me what you think of that.
also, please report any bugs. i noticed some sounds which didn’t work, i fixed them but i haven’t had the change to test them.

README

Basic Information

Author : Frank “WeeBull” Helling
Email address : frankhelling@gmail.com
Webpage : http://www.sensei-gaming.be


Map Information

Game : Return to Castle Wolfenstein: Enemy Territory
Title : Tankrace_b1
Filename : tankrace_b1.pk3
Release date : 24-11-2005
Description : my first playable map.

Program : SD Radiant 1.4.0

Build time : Couple of months…way too long
Compile time : 10 minutes
Compile machine : AMD Athlon 1200 mHz, 512mb, GeForce 4 MX 4000 128 mb

Installation : Place the tankrace_b1.pk3 to your etmain folder, find a server running the map or
bring down the console and type: map tankrace_b1.

New Textures : Yes, 7 home made + a home made sky set.
New Sounds : Yes, all VO’s, 38 in total.
New Models : Nope


Info!

#. Version info:
First Beta version
Like Drakir said: “There is no such thing as a final version!”

How to play!

Axis:
#. Stop the Allies from repairing their Tank.
#. Disable the Allied Tank to prevent it from being escorted one round.
#. Repair your team’s Tank.
#. Protect the Tank and escort it one round.
#. Prevent the Allies from building the Command Post inside the tower.
#. Build the Command Post inside the tower.

Allies:
#. Repair your team’s Tank.
#. Protect the Tank and escort it one round.
#. Stop the Axis from repairing their Tank.
#. Disable the Axis Tank to prevent it from being escorted one round.
#. Build the Command Post inside the tower.
#. Prevent the Axis from building the Command Post inside the tower.


Special thanks and Credits to:

#. Sensei, my clan, great guys.
#. Case and Stendec, two clanmates, for making the VO’s. Voetsjoeba, another clanmate, for at least trying to make them.
#. EB, Loffy and all the other guys from the Splashdamage (http://www.spashdamage.com) forums for helping me out.
#. http://www.drakir.tk, also thanks to Drakir for some prefabs I found on his site.













(Loffy) #2

I think it looks really cool. It is a party-map for fun frag fests!
//L.


(EterneX) #3

it looks very fun, and i like the face in the rocks :smiley:


(P4nth3r) #4

Screens are looking good =)
Do both tanks need to trafel the same distance?? (inner tank not less?)

Greetz Panther aka Way2Evil


(WeeBull) #5

thx for the nice replies
@Eternex: lol i didn’t even saw that :stuck_out_tongue:

@P4nth3r: i made it so the inner tank drives a little bit slower in the turns, when i tested it with my friends the inner tank was still a bit faster so i lowered the speed a little more but i haven’t had the change to test the new speed so i hope it’s almost right now.


(Loffy) #6

Shit! There IS a face in that rock!
Do not remove it. It will be one of those “hole places”, to which people/players walk to see figures that magically appear in the rock.


(P4nth3r) #7

The rockets behind the spawn are not textured yet.

Is that your own voice you used for the CO?
try to do everything or with your own voice or with the normal CO voice.
(I prefer the standard CO cause most of use are not actors) dynamite planted = normal, the rest is your own voice

Maybe some more funny adds on the side of the track would be nice (now only the sensei one)

Greetz Panther


(WeeBull) #8

i’ll take a look at the rockets
and those are not my voice, they’re from 2 friends of mine and i had to do it because i there were a lot of VO’s not included in the game so i had to make those by myself, but it isn’t nice if half of them are standard and the other half not so i decided to do them all. and i’ll change the dynamite planted and other stuff.


(P4nth3r) #9

True about the voices, but they could be inproved a lot.
No offence here, but they sound terrible.

Can’t you like combine some of the normal VO’s voice to make them say what you’d like?? (I could try that for you if you wanted)

Greetz Panther


(WeeBull) #10

my clanmates will be sooo dissapointed :stuck_out_tongue: , but if you want and if you think you can make it better, go ahead. i have no idea how to do that. if you make one and send it to me, i’ll see if i will replace them. if i do i can send you a list with all the voices is need.
thx for helping me out on this, i agree the normal voices are better


(nUllSkillZ) #11

I think G0-“the lord of the ring”-Gerbil has studied the voicechats already.
And made a textfile with all used words from the stock files.
You should do a search here in the forums for his post.


(P4nth3r) #12

That might come in handy indeed.
I’m kinda busy at the moment, but I’ll look into it soon.
If it really can’t be done, than I might know a few people with good voices who can do a better job then it is now.

Greetz Panther aka Way2Evil


(EterneX) #13

wow I thought that everyone saw that face but I guess I was the first. :drink:

Eddie


(P4nth3r) #14

and only =P