SV_SetBrushModel


([MOS]StiloMAN.pl) #1

Well,

While Radiant compile my “mos_0_05.map” map I don’t see any errors.
But when I try to play in this map in WolfET I see message:
“SV_SetBrushModel: NULL”

Only in this .bsp file I see that, I tried compile other maps, but other are OK.

What I have to do ?

ps: Howto copy all brushes from map1 to map2 ???

PLEASE, HELP ME


([MOS]StiloMAN.pl) #2

I type


/sv_pure 0
/g_gametype 2
/devmap mos_0_05

ofcourse


(blushing_bride) #3

try using a brush cleanup (on of the buttons in the upper left if i remeber correctly). If that does not help it could mean you have an origin brush somewhere in your map that is not connected to anything. There are pleanty of threads in the forum as well.

http://forums.jolt.co.uk/showthread.php?s=&threadid=172248

http://www.splashdamage.com/forums/viewtopic.php?t=4085&highlight=svsetbrushmodel

http://www.splashdamage.com/forums/viewtopic.php?t=2855&highlight=svsetbrushmodel