SV_setbrushmodel: NULL


(Madpilot) #1

heeeey guys heres madpilot again…

ive got a little question: when im changing a map like pool table(even when im making a thing a little larger)then when im compiling to bsp and starting the map i get the msg(someting like)SV_setbruschmodel: NULL what did i wrong… (ive only changed the .bsp(after compiling…) do i need to change some other thing???

Plz help

Greetz Madpilot


(Fr4gg3r) #2

http://www.wolfensteinx.com/surface/tutorials/compile_errors.html#5


(Smilie) #3

i got that on saturday i just deleted all my entites cus im converting a map


(Madpilot) #4

yea ive read that FAQ, but im only adding a small blach box, not a door or somthing… that box has no key/value or a func(or something like that)

HELP!!!


(EB) #5

is it your original map ?
IF NOT: did you get permission to change it ?
IF NOT…DON’T !!!
Do NOT steal other people’s work.

Also, the cleanup time on a decompiled map is beyond extensive…go make yer own!
:twak:


(Madpilot) #6

hehe im trieng to learn thing from the changing of maps… so if some1 knows what i did wrong…