Hello mapping types
just thought I’d add this bit of info because this problem had me stuck for about a week and a half and it’s cause/cure was v hard to find.
Basically the error was caused by a rogue entity, 3 in fact. The entities in question were not origin brushes.
I had dragons tooth models in my map but after reinstalling both ET and radiant the paths to the shaders for this model were a mess for some reason and I was left with the blue and black shader missing box where the model entities should have been.
I removed all of these entities (or so i thought) and still the setbrushmodel null problem was there. A few hundered alterations and test compiles later I discovered there were 3 of these entities left in the map, under the position of the original models inside a structural brush which was the floor.
So, the little buggers were hiding in the floor!!
moral of the story here is to make regular backups and constantly test your work!!
and if you get the sv_setbrushmodel: null error check for rogue entities.
Now for the next problem … and so it goes
map may yet be finished for christmas!!


