[SURVEY] The Future Of Dirty Bomb - Community Feedback


(Nail) #101

[quote=“BlackFro;138250”][quote=“Faraleth;138178”][quote=“Oleander;138177”]Gonna be honest here, if you guys add trading I’m just gonna stop playing DB
[/quote]

@Oleander first time I’ve seen any real opposition to trading, would you care to elaborate on why you don’t really want it in the game? :)[/quote]

It removes the feeling of getting a special card by chance and knowing not many people have it.
[/quote]

if you mean event cards, don’t think they’ll be tradeable


(SzGamer227) #102

[quote=“Nail;138307”][quote=“BlackFro;138250”][quote=“Faraleth;138178”][quote=“Oleander;138177”]Gonna be honest here, if you guys add trading I’m just gonna stop playing DB
[/quote]

@Oleander first time I’ve seen any real opposition to trading, would you care to elaborate on why you don’t really want it in the game? :)[/quote]

It removes the feeling of getting a special card by chance and knowing not many people have it.
[/quote]

if you mean event cards, don’t think they’ll be tradeable [/quote]

Well that would suck. I’ve got 2 WTD cards that I will never use that a friend of mine wants, and I have no way to trade them in or get rid of them. :confused:


(Nail) #103

anything is possible but until they allow you to trade them up, I don’t think you’ll be able to trade


(3rsh) #104

[quote=“SzGamer227;138315”][quote=“Nail;138307”][quote=“BlackFro;138250”][quote=“Faraleth;138178”][quote=“Oleander;138177”]Gonna be honest here, if you guys add trading I’m just gonna stop playing DB
[/quote]

@Oleander first time I’ve seen any real opposition to trading, would you care to elaborate on why you don’t really want it in the game? :)[/quote]

It removes the feeling of getting a special card by chance and knowing not many people have it.
[/quote]

if you mean event cards, don’t think they’ll be tradeable [/quote]

Well that would suck. I’ve got 2 WTD cards that I will never use that a friend of mine wants, and I have no way to trade them in or get rid of them. :/[/quote]

Well at least they should implement a re-roll of the special edition cards


(nimbleIsland) #105

[quote=“BlackFro;138250”][quote=“Faraleth;138178”]

It removes the feeling of getting a special card by chance and knowing not many people have it.
[/quote]
So nothing of value was lost?


(beautifulMarriage) #106

What about[quote=“RyePanda;133997”]This should have included bug fixing. The double carryable bug and no mission refill bug are huge annoyances[/quote]

What about the current AR bugs, where timing sprint cancelling perfectly grants you 35 ammo in your magazine, and aan entire THREE SECONDS OF FROZEN ANIMATIONS?

Because being skillful in perfect reload cancelling should be rewarded in your death.


(beautifulMarriage) #107

Double post or not, not to mention Snipers still being nerfed, yet their hidden, fake, crosshair spread forcing PERFECT hits on people to miss for absolutely no reason.

Sometimes they hit, causing the enemies HP bar to pop up on your HUD as showing depleted, with headshot/sound audio of the hit, and kill, and they walk away with 100% hp…

Or snipers in general, because they are so buggy aand flawed that they need to be looked at again.


(SzGamer227) #108

What about the current AR bugs, where timing sprint cancelling perfectly grants you 35 ammo in your magazine, and aan entire THREE SECONDS OF FROZEN ANIMATIONS?

Because being skillful in perfect reload cancelling should be rewarded in your death.[/quote]

I have never encountered this bug. :l

I am however VERY VERY annoyed with the current Nader bug where dying while firing grenades drops all of your grenades at your feet resulting in your immediate and unintentional exploding self. :angry: -_-"


(gg2ez) #109

Is it closed yet? Do we get to see the results?


(bontsa) #110

@Faraleth , Proving Grounds have been played and winners celebrated, time to get back in your sweatcabin for hard, free labour and survey assessment :stuck_out_tongue:

Jk, any decline in answer rates?


(FireWorks) #111

@Faraleth
Common Fara, whats the deal with this?

Judging from the past surveys, after a week theres less than 4new people per day. Did this really change so much?


(Faraleth) #112

[quote=“FireWorks;139679”]@Faraleth
Common Fara, whats the deal with this?

Judging from the past surveys, after a week theres less than 4new people per day. Did this really change so much?[/quote]

@Fireworks just waiting on something :frowning: The survey is closed. I will post soon >.<


(DeadAlive) #113

Wow, sorry I missed this. :frowning:


(FireWorks) #114

[quote=“Faraleth;139690”][quote=“FireWorks;139679”]@Faraleth
Common Fara, whats the deal with this?

Judging from the past surveys, after a week theres less than 4new people per day. Did this really change so much?[/quote]

@Fireworks just waiting on something :frowning: The survey is closed. I will post soon >.<[/quote]

Thank you for the update! :slight_smile:


(gg2ez) #115

When do we get to see the responses? Gimme dem statistics :stuck_out_tongue:


(Lumi) #116

Hmmm… Seems like similarly to the content updates, even Faraleth’s rate of content dishing has slowed down. Not that I’m blaming him for it. On the contrary it’s quite understandable.


(nimbleIsland) #117

giiib


(Scav) #118

I was about to ask peeps wether i could access some data regarding the rate of active players during and following the last WtD event, just as there was some about the CW event. If that is possible, of course.
Im wondering how many old dawgs are keep playing compared to newbs, but i guess ill wait for this result to come out.


(Lumi) #119

@ Scav
Here you go: https://steamdb.info/app/333930/graphs/


(asparagusMist) #120

when over watch comes out it will be interesting to see if it has any effect.similar type game but with massive budget. dirty bomb been my fav fps title from last few years.