surfaceSprites on dotproduct2 alphaModed terrain


(Eldritch) #1

I’m mapping for JA, and I’ve got some fairly nice dotproduct2 + alphaMod terrain - I want to generate grass / various other models on parts of the terrain.

The trouble is, Raven didn’t seem to do things that way, since the surfaceSprites command doesn’t seem to have any effect at all on the terrain, and I haven’t had much luck using q3map_fur.

Has anyone ever succesfully done something like this for JA (I did a search of the forums, and I couldn’t find anything on it other than with q3map_foliage which as far as I know doesn’t work for JA)?


(Detoeni) #2

no idea if this works in ja,
http://shaderlab.com/q3map2/shader_manual/ch3.html#surfacemodel


(Eldritch) #3

That did it. Thanks Detoeni! Can’t believe I missed surfaceModel… :disgust: