surfaceparm nolightmap


(Destroy666) #1

Hello,
I’ve added to my truck model a shader, that should make it like it is default (without ambient light - lot lighter), but it doesn’t work.

textures/TWC_pizza_delivery/czerwien
{
        surfaceparm nolightmap
        implicitMap textures/TWC_pizza_delivery/czerwien.jpg
}

Is this shader OK?
Should I add something more?

Greets