My shader looks like that (I took it from Goldrush and modified the q3…sunExt and changed the name of full_moon2) :
My textures folder looks like this :
textures/skies_dyal
goldrush_clouds.tga
goldrush_mask.tga
moon.tga (alias full_moon2 on goldrush)
nightsky1.jpg
small_moon.tga
textures/skies_dyal/wurzburg_env
sky_bk.tga
sky_dn.tga
sky_ft.tga
sky_lf.tga
sky_rt.tga
sky_up.tga
My problem is that everything works fine EXCEPT the moon, when I set “r_drawsun 1”, instead of seeing the moon like in Goldrush, I see a black square.
But then I have no idea how to fix it.
Just merge the sun image and the sky in PS.