Suggestions for an update....


(RutgerHower) #1

I’m sure most of us know whats wrong with brink. I’m also sure most of us know what’s right too. There are some very frustrating gaming moments to be had in this game. I really think Splash has a short window to communicate that they are gonna do something about it. Here are my suggestions.

-Adjust balancing of objectives, taking a long time to hack an objective is all well and good, but it’s an unreasonable amount of time. It’s one point on the map that the opposing teams only goal is to protect, I’m one easily killed man with reinforcements spawning a quarter of a mile away. It’s just not really that fun to drone on over and over getting to it to die adding a couple of percentage points. This may have been done to place teamwork in the paramount, but it actually has the opposite affect by frustrating people so they just throw themselves at it.
I really think that the escort missions need a seperate timer. So when that VIP goes down the opposing team has to get him up within a short period of time or we win. This makes sense opposed to waiting 12 min. This is kind of painfull. The pace needs to be picked up, yeah we did’nt get far in the map, but that’s ok we can try again. Overall making brink a quicker more visceral experience in general will fix a lot.

-This is probably asking way too much. Being a light operative should be like being an assasin. Some sort of back stab one-hit-kill. Anything like that. So there is a counterbalance to being a light body type. Moving fast and having a wall jump is’nt sufficient. I die easy AND can’t kill easy???:confused: But hey I can do it in style.

-Lag, Almost every game I play is hampered by terrible lag(360), to the point of me dropping out.

Bugs I’ve noticed:

-Minigun spins up but occasionally does not fire.

-Objective changes but the waypoint does not. Saw this a couple of times on the first challenge.

-Texture and blurring issues.

What do you think? If you support this let em know!

PS Sorry for the spelling :tongue:


(Bigg-E-phatz) #2

Also regarding the “hero code”, that should be an option, like players should have the choice if they want it on or off and going even further with it, if they do want it on they should be able to adjust it to say how long they want to wait before the bots kick in and start doing objectives. that is my suggestion, keep up the good work splash damage :slight_smile: