Suggestions and a Bug


(JUL3R1S) #1

I’ve got a few suggestions regarding Phantom and gameplay features.

  1. Phantom cloak drain should be dependent on movement: Sprinting will drain cloak far faster while crouching will make it drain slowly, encouraging slow and cautious play with the Phantom merc.

  2. Backstabs: They should add a backstab feature that deals double damage on backstab with the Beckhill Combat Knife, the Stilnotto Stiletto, and the Katana. The reason I don’t want the Cricket Bat to have this is because it’s not gonna really change people’s attitudes on which melee to pick when the Cricket Bat has the backstab feature like all other melees, also, it’s a Cricket Bat, how will a backstab be possible?

  3. Autobalance: I’ve had matches that are 6v1. This game SERIOUSLY needs autobalance in pubs, not Competitive however for obvious reasons. It would really balance the game out too.

  4. Organized pubs: What I mean by this is that there need to be level 6-10 servers, similar how there are level 1-5 servers, 11-15 servers, 16-20 servers and so on. The game feels really unbalanced when we have veteran players playing against people that just got out of level 5 matches.

I hope you like these suggestions, please comment what you feel about these.

There is also one bug that I must mention. When viewing Bushwhacker’s default loadout card, he doesn’t appear in his normal default loadout apparel, he appears in Lead Rarity apparel, and he is stuck on the Enemy variation and I cannot view his Friendly variation. I hope this bug is patched in the future.


(Dirmagnos) #2

#4 is unimplementable at the moment.
There is simply no players to fill higher level servers.
Basically it would mean that after some point, if access is restricted, higher level players will have nobody to play with or will be forced to play games that they have no interest in playing(modes or maps).