Suggestion


(TAMUmpower) #1

You should be able to turn a turret on or off. Mostly for the rocket turret so you dont splash damage your own team if you dont want to when it autofires.

The ability to save and rewatch games

The ability to go into a game when its the other players turn and look at the layout

A future position line of sight prediction. This would allow you to select one of the weapons from a list, select a spot on the map, and it show the range / damage for each sqare in the range. At a minimum you should be able to see what squares you can hit from your current position. The only way to do that right now is if someone is actually in the spot you want to fire at then obviously you know if you can hit them or not. I want to know what squares are LOS blocked even if there is nothing to fire at at that moment.


(Crozzton) #2

I believe the splash damage on your own units is partly so you position it better and partly balancing. Meaning if you could avoid to hit your own it should be more expensive.
Agree with the review of a game. Believe that and the chat is the most wanted features atm.


(ChaosPinhead) #3

I agree totally on being able to toggle a indicator showing you possible attack zones from whatever square your standing on. Being able to see where I can attack towards the end of a move, allows me to also see where I can be attacked from, which means I might not want to make that move if he only has to step 1 square to lay waste on me. Sometimes it’s hard to tell with angles and stuff how vulnerable you might be with blockades and stuff set up. All we need is a toggle, you tap it and the ground turns red with whatever soldier is highlighted just like you do when you click an enemy when it is your turn.


(Sandpuppy) #4

I love making the enemy shoot his own troups be moving my troups a step back and my shield an inch towards the turret, pls do not take that away :smiley: